Nvidia has officially introduced the latest iteration of its Deep Learning Super Sampling (DLSS) technology, DLSS 4, which brings significant advancements in neural rendering capabilities. This new technology, when combined with the future RTX 50 Series GPUs, introduces Multi Frame Generation, which allows up to three extra frames to be created for each normally generated frame. According to Nvidia, this improvement can increase frame rates by up to eight times compared to traditional rendering techniques.
Nvidia DLSS 4 Unlocks 4K 240fps Ray-Traced Gaming
DLSS 4 is set to revolutionize gaming performance, potentially making 4K resolution gaming at 240fps with full ray tracing a reality. This innovation is a component of a larger update of DLSS features, which also includes DLAA, Super Resolution, and Ray Reconstruction.
Other key highlights of DLSS 4 include:
- Transformer AI: DLSS 4 incorporates transformer AI models, similar to those used in ChatGPT, across all GeForce RTX GPUs. This enhances existing DLSS features like Ray Reconstruction and Super Resolution, delivering improved image quality and reduced ghosting.
- Reflex 2 with Frame Warp: This new technology minimizes input latency by up to 75%, ensuring a more responsive and immersive gaming experience.
Nvidia highlights that the new frame generation model is 40% faster and consumes 30% less VRAM than its predecessor. By replacing traditional Convolutional Neural Networks with a transformer-based model, the company aims to deliver reduced ghosting, enhanced detail, and improved stability in rendered scenes.
With well-known games like Alan Wake 2, Cyberpunk 2077, Indiana Jones and the Great Circle, and Star Wars Outlaws in the forefront, 75 games and apps will support Multi Frame Generation at launch. Furthermore, it is anticipated that more than 50 games will incorporate transformer-based DLSS functionality that works with all GeForce RTX hardware.
DLSS 4 marks another milestone in Nvidiaโs journey of enhancing gaming performance. Following the introduction of DLSS 3 in 2022 and the AI-powered Ray Reconstruction in DLSS 3.5 last year, Nvidia continues to expand its ecosystem, with over 600 games and applications now supporting RTX technologies.
As the RTX 50 Series GPUs prepare for their January launch, DLSS 4 promises to redefine the boundaries of gaming and rendering performance.