What is An Esports LAN Event? How Will They Get Organized at International Stages – Check Out!

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Gaming and Esports are one of the most lucrative fields, and it is set to grow even more in the coming years, making them a greater career option. There is a massive competition to get into professional esports, but the good thing is the industry comprises multiple professions. Before we dive straight into the topic of how LAN events take place, it is essential to know what esports exactly is.

What is Esports?

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The ubiquity of esports is undeniable. Few could have predicted that individuals spending countless hours immersed in gaming within their confines would eventually rake in hundreds of thousands of dollars through their gameplay. Esports is poised to revolutionize the entire entertainment industry, garnering increased attention from the masses.

In essence, esports involves competitive gaming at a professional level. However, it extends beyond the realm of players engaging in competitive play. Contracts between players and their affiliated organizations, sponsorships, and the orchestration of esports events contribute to the multifaceted landscape of esports.

For gamers, avenues to financial success exist through live-streaming as a streamer or by participating in competitive esports tournaments. The financial impact of esports is staggering, with revenue surpassing $600 million in 2017, $900 million in 2019, and exceeding $1.3 billion in 2021. This upward trajectory signals that esports is only at the dawn of its potential. Notably, certain esports organizations now boast valuations surpassing those of major football teams. The future of esports holds promise as it continues to ascend to new heights.

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Cloud 9, a major esports org with whom the Counter-Strike legend โ€œShroudโ€ was associated is worth a whopping 300 million dollars compared to the Seattle Sounders football team which is worth 290 million dollars. Similar to sports teams, esports teams also have their roster of players on a contract basis that can be renewed over time. Teams compete in esports tournaments and they are televised for 380 million viewers around the globe to watch from the comfort of their homes.

How are LAN events held at international esports organizations?

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Many of you fellow gamers/viewers have this question of how such events are held at such a big magnitude. LAN events depend on how the organizer/s wants them to be held. For instance, if a tournament that consists of 1000 players is held. All the players will not be selected for the final LAN event.

Online Qualifiers: Qualifiers will be held first, to filter all the players from the thousand players. Players play such online tournaments from their homes and generally, there are no entry fees in such online tournaments but that depends on the organizer.

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Group Stages: Players who donโ€™t make the cut are dropped from the said LAN event. A small number of players get selected for the next round and the players will go into the next round. Group stages are held after online qualifiers are done. In Group Stages, players are contained into a number of Groups and group stages contain Points. The teams with the highest number of points than the rest of the teams are chosen in accordance with the total number of points gained. One team is selected from each group.

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LAN Tournaments: Within LAN tournaments, Semi-Finals, Quarter Finals and Finals take place. From each Group, one team is selected and four teams are selected for the final LAN tournament. The team that gets the most points wins. Team tournaments happen in big arenas. Organizers have a steady revenue stream from all the tickets sold for their online LAN tournaments.

A LAN stands for Local Area Network and such events will be held under one roof with all the gaming consoles connected to a single router connection. People or audiences will come over to the LAN events to watch their favourite competitive players playing in the arena. Online events are completely different to LAN events where players can be in different areas and still play together while connecting in-game.

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During online events, players can use their own set of equipment and in-game settings. When it comes to LAN events, the settings are predetermined and sometimes, the players will not be given the chance to pick the devices. Moreover, playing at LAN events will not have any sort of network/ping issues that they would have while playing an online event. Suppose, if a player/team plays from Russia, and competes against a team in Western Europe.

Pulling a LAN event is burdensome because they have to look for players’ transportation, accommodation, arena planning and designing, cameras, seating arrangement for viewers and much more. Sometimes player’s performance depends on the environment that he plays in.

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